Why Doom (2016) Was Something Else
It wasn't just yet another reboot of a beloved franchise; Doom (2016) was a strong statement that the classic first-person shooter (FPS) formula could once again find relevance in a gaming world dominated by cover-based shooters and story-driven experiences. Developed at id Software and published by Bethesda, Doom (2016) was more than just a nostalgic trip-down-memory-lane but a reimagining of all that made the original Doom iconic through the lens of the polish and finesse that modern game design offers.
Atharwa Choudhari
1/13/20256 min read


It wasn't just yet another reboot of a beloved franchise; Doom (2016) was a strong statement that the classic first-person shooter (FPS) formula could once again find relevance in a gaming world dominated by cover-based shooters and story-driven experiences. Developed at id Software and published by Bethesda, Doom (2016) was more than just a nostalgic trip-down-memory-lane but a reimagining of all that made the original Doom iconic through the lens of the polish and finesse that modern game design offers.
1. Return to Pure Action
Doom (2016) was bluntly straightforward about where it believed its focus lay-just sublime action! At a time when other shooters stressed realism, narrative depth or multiplayer components, Doom (2016) went back to the basics: bloody combat. Right from the start, there are explosions and just the outline of a demon's throat roaring amid hundreds of bullets flying around.
There's no hand-holding, no long tutorials, and there's certainly none of that "press X to feel something." Instead, the game dares you to adapt or die. Every encounter is like a frantic dance between bullets, blood, and chainsaws, evoking the chaotic energy of the original Doom games while injecting a modern fluidity into gameplay.


2. Fast-Paced Movement: The Anti-Slowdown Shooter


Speed is the lifeblood of Doom (2016). Opposite to countless new FPS titles, where the moving seems either clodish or bound by heavy mechanics, Doom (2016) keeps you moving. Sprinting, jumping, and double-jumping around arenas is not only encouraged but needed for survival.
An entire, innate FPS element was revitalized by the movement system, which had been put aside in many AAA shooters in favour of tactically slower mechanics. In Doom, standing still or hiding behind cover is a surefire death wish. The game forces players to use its movement mechanics for outmaneuvering the hordes of demons while keeping the adrenaline flowing.
3. Glory Kills: A Game-Changing Mechanic


One of the prominent highlights of Doom (2016) is how it introduces Glory Kills. These bizarre finishing moves allow players to dispatch unsteady enemies in an array of satisfyingly bloody ways. Glory Kills are far more than just eye-candy; they change the game's operation to reward the player, with health and ammo rewards, making the act of killing a strategic decision.
This concept completely altered the combat. There was no more retreating to find health packs or conserve ammo, but an immediate dive into combat. The kill would then become tactical; did you risk being up close and personal to perform a Glory Kill and gain resources, or did you play it safe and shoot from a distance? This Balanced system ensures that every encounter is exhilarating.
4. A Perfectly Balanced Arsenal


From an old shotgun to the menacing BFG 9000, Doom offers its arsenal of weapons so perfect you'd wish for nothing more. Each serves a distinct purpose, while the game encourages players to make spontaneous jumps from one to another rather than being clung to the all-time favorite.
Weapon mods also add substance to the arsenal; they'll give you new ways of firing. These mods expand the tactical options available and reward experimentation. It doesn't matter whether you're taking out demons with a charged plasma shot or the on-rail micro-missile barrage; all weapons feel impactful, necessary, and fun in Doom.
5. Level Design: A Love Letter to Classic FPS Maps


Amidst many such FPS titles that built itself around corridor shooting mechanics, Doom (2016) has resurrected those vast and sprawling levels in the form of(more or less) maze-like environments which handsomely reward the exploration; they contain not just alternate paths, some hidden secrets, and collectible items. The level itself feels painstakingly crafted, mixing verticality with wide-open arenas and tight corridors that constantly push against the player.
To reward exploration, there are hidden levels that extend the content: upgrades, lore, or cool throwbacks to the original Doom. Each of the games' level design is not only suitable for the game withstanding combat but enhances it, creating arenas that encourage unusual movement and strategizing.
6. A Soundtrack That Defines Metal Mayhem


In addition to everything else, the adrenaline-pumping music from Mick Gordon is what sets Doom (2016) apart. The combination of industrial metal and pulsating electronic elements fits beautifully with the insane battles. The music doesn't just complement the game; it steers the experience, which implies it simply becomes an inseparable part of it.
A full dynamic music system assures that the intensity of the soundtrack works in harmony with the visuals on the screen. When the fight reaches its zenith, so does the music, creating an almost unreal blend of audio and gameplay. Some tracks, such as "BFG Division", have even reached icon status, not only in gaming but in the larger niches of metal and electronic music.
7. A Respectful Yet Bold Reimagining of the Franchise


Doom (2016) honors a fine line to honor its roots and create its identity. It stays true to the very essence of the original game's fast-paced combat, over-the-top violence, and B-movie-inspired demons while throwing in some new mechanics and a modern aesthetic.
Even the overall story is told in a light-hearted tongue-in-cheek manner, one of the many narratives that respects the simplicity of the original games. The Doom Slayer becomes an icon in punching the monitor when someone gets to explain the plot, and it is a brilliant commentary on the narrative-dense trend of modern games.
8. The Empowerment Fantasy
Few games have provided their players with a power trip comparable to that of Doom (2016). You are not fighting demons as the Doom Slayer, you are their worst nightmare. The appeal lies in this twist of empowerment. All mechanics, from fluid movement to devastating weapons, are crafted with the intention of making a player feel invincible.
The varying difficulty settings enhance this empowerment even more. On the harder difficulties, encounters become survivable only through a complete mastery of every system, making most victories feel so well earned. It is this balance of challenge and empowerment that has made Doom so prominent.


9. Visual and Technical Mastery
Doom (2016) is a triumph of technology. Powered by id Tech 6 engine, the game has spectacular graphics without a hitch in performance. The environments are rich in detail, from the hellish terrains of Hell to the synthetic corridors of the UAC facility.
The optimization of the game is quite excellent too. Doom (2016) runs flawlessly on any system with relatively low hardware, thus allowing the players to enjoy the uninterrupted high-octane action. This efficiency sets a benchmark for modern gaming engines.


10. A Game That Reminds Us Why We Love Gaming


In the end, Doom (2016) has to be the one game that has captured the essence of gaming in its most fun form-an unabashed expression of real gaming. It's a game that never tries to be anything but a thrilling FPS experience. Maybe in these times, when giant open worlds and extensive narratives dominate the medium, Doom is just that reminder of good-old mastering mechanics and killing the baddies.
Conclusion: A Modern Classic
Doom (2016) was more than a game; it was a statement. It showed that the FPS genre could provide worth without going through a period of realism, slow pacing, or overly complex narrative. Instead, for gamers, this game was a return to appealing game mechanics and pure, unabashed fun.
It was an absolute breath of fresh air for those gamers who were bored to tears with the stagnation of modern shooters. One can hardly be surprised that it has carved a position for itself as the modern classic that has given rise to renewed respect for the FPS genre. If you haven’t played it yet, you still have time to grab your shotgun and rev your chainsaw and get into Doom.